Chapter 4 - Enter the City
Session 18
Onward into Leigh, the party began to traverse their way into the great city. On the way Kurtsi changed his appearance to an high elven woman and lead the party, except from Ryven, who using his abilities snuck his way into the city. Making sure to keep low down Kurtsi and Aroura bid farewell to the father and child they where traveling with as Ryven met with a lost cat, it saying that it had lost its owner.
Traveling down the road the party where looking for a building Aswynd said was empty, however when they got there, the party where met with a large 3 story building, the first floor of which was occupied by a place known as "Gaston's Glorious Curated Costumes" a clothing/tailor shop run by the Warforged member of the Chorís Epistrof who specialises in creating armour and armour accessories, after Ryven commissioned some armour after the party where offered 100 gold in store credit, Kurtsi said to Aswynd to sort out a hotel for his small party.
After finishing this, the party when to chill out for the day, Ryven and Kurtsi when to a coffee shop as Aurora took Shyver to look for some park areas, but instead Aurora found a Rock Genasi selling crystals on the roadside, so decided to steal one as a squirrel getting help from Shyver to do so. Ryven and Kurtsi after some give and take, had a wonderful date at the "Black Garden Joint Cafe" as the rest of the party chilled out at Gaston's.
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Session 19
The party reconvened back at Gaston's apartment area and discussed the idea of what to do next, the main idea being that they need money. After speaking with Gaston they discovered that their is a bounty for 2 elves and a dog, the wedding is coming up soon and the preparations are being made for the next coming weeks, finally they discover that the guards posted about a dangerous being in the sewer and they have offered up to 500 gold if the matter is dealt with.
The party decided to work on finding out about this creature in the sewer, after talking to a halfling man he said that Franks and Farming is the construction company that work on the sewers, and after talking to a manager he said that their is an entrance just out of the city on the south side, and if they could find any information on the workers he would give an additional 250 gold to them.
The party headed into the sewer and made their way through finding bodies a bit of a way in that turned out to be the zombified remains of the construction workers, after defeating them found the entrance to a part of the sewer that was blocked off, quickly coming into combat with The Rat King, a large mass of undead parts, skulls and rats.
The party defeated the creature and returned to the city to claim their reward.
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Session 20
The party moving from the guard station, after gathering the money, decided to go shopping for a time, purchasing a number of weapons and hunting supply's. Ryven after finding The Barkery - Animal Care Centre, decided that the place would be a nice place for Sylq to settle down at, getting treats and a toy for Shyver and saying goodbye to Sylq left the shop and began to make their way down the road.
On the way back to Gaston's place the party came across a scene, the cultist that they had seen before seemed to be up to something and as they approached they saw, the Winter Horseman and a Witch like figure at the end of casting a summoning spell, before vanishing away into a magical doorway. The party where up for a fight as they saw the creature that they had to fight, a large terrifying ogre, who was corrupted by blood magic, the giant began to wreak havoc, killing some of the cultist that were their to fight the party, before eventually defeating the giant and capturing a cultist alive to question.
The cultist explained that the giant was meant to assist the cult in their freeing of the Blood Queen, but the party put a stop to it, after which, using a thaumaturgy spell to call for the guards, forcing the party to scatter and meet up at Gaston's place, eventually setting down for the night in their new apartment for a long rest.
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Session 21
The party awoke in their appartment after the previous days fights and discussed their next set of moves. Having a few options before the wedding in a bout a week, the party discused getting money in the "Phoenix Rising Coliseum", setting out to "The Crystal Sanctuary" inn and tavern to search for clues on Ryven's brother, and finding Aswynd Snowcharmer and his crew to see how they have set up. They first showed what the new components that they had gathered now do, Kozmö summoning a fey spirit called Affect, Ryven finding that Silqu had returned, and Kurtsi attaining the armour he had commissioned.
The party also had the Orb that they had obtained from Aswynd a few nights back and decided to dive straight in. After an ensuing fight with the guardian of this tower they had found the party finally defeated the Tarot Guardian and obtained an companion in the form of a Clockwork man they named Sir Bouncy McBounce. The party made their way through the tower discovering each room finding the research Aswynd had done on Reynard's Manor, as well as some religious texts. Finding at last the book on how the Orb works.
After exiting the Orb, the party where greeted by Gaston who said someone was looking for them downstairs.
The party levelled up and the session ended.